Data exploration / Experimental · runtime risks
TF2 GIS Exporter
From simulated worlds to data
TF2 GIS ExporterA source-first experiment. Explore the implementation.
01 / OVERVIEW
The idea behind it
An exploratory Lua mod that attempts to export towns, stations, lines, vehicles, network nodes and edges from a loaded game save for further analysis.
02 / WHAT IT DOES
Inside the project
- 01Exploration of transport entity and network export
- 02Lua mod and data extraction workflow
- 03Documented limitations and unverified fields
03 / GET STARTED
A place to begin
Read the documented runtime risks and data limitations first. Experiment only with a disposable save copy and configure the output path as instructed.
Read the documentation ↗Before you explore
A development snapshot, not a stable release. Recent versions have caused simulation stalls, audio stuttering and game exits. Passing syntax checks does not establish safety or data completeness.
There is more to explore.Back to the project index ↗